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Abbadon
I've been trying to connect to the server that I've just put up. I can get sphere to load and everything, but when I attempt to login, I get an error.

"We were unable to authenticate your login. Usually this means that a newer client patch is now available or the username or password you provided are incorrect.....etc etc etc"

But, here's the thing.

a) client was fully patched, but it still uses the AOS loading screen despite the fact that it came from a ML setup.

cool.gif username/password are correct

c) the client isn't being picked up on the server

EDIT:

I changed login.cfg to login.scp (and then to login.mul) and I've tried using the IP I get at whatismyip.com and the one that the server says it's listening to and when I put in my password, the client crashes.
Wiccanian
A. That's normal, it always shows the AOS screen until you've successfully logged in once. The second time you'll log in it will show the latest login screen you've set.

B. Also check if you have placed them in the correct file: sphereacct

C. Did you specify the correct login in your sphere.ini? (127.0.0.1 for local logging in) Also you need to keep the .cfg extention.
Abbadon
Still getting the same problem.

These are from the sphere.ini the 192 IP is the one that comes up in the server counsel instead of what is shown on whatsmyip.com

CODE
[SPHERE]
// Name of your Sphere shard
ServName=Acheron
// The IP of your server, this will be 127.0.0.1 almost always
ServIP=127.0.0.1
// The port of your server, this is 2593 by default
ServPort=2593


CODE
[SERVERS]
Ultima
127.0.0.1
2593

Acheron
192.168.1.101
2593


And here's the login.cfg

CODE
loginserver=192.168.1.101,2593
Wiccanian
If you want to login locally you have to change your login.cfg to:

CODE
loginserver=127.0.0.1,2593

The way you had it would work for computers outside your network, you just need the local address smile.gif
Abbadon
That doesn't work either.
admin phoenix
you have to uncomment this

//[SERVERS]
//Ultima
//127.0.0.1
//2593

//Acheron
//192.168.1.101
//2593
Valios
1) Do not use different names
CODE
[SPHERE]
// Name of your Sphere shard
ServName=Acheron ==> Wrong... that's not what you have below

2) If you're trying to run more than 1 server, you must use different ports. But if that's not your case, just comment the last 3 lines...
CODE
[SERVERS]
Ultima ==> Wrong... that's not your server name
127.0.0.1
2593

// Acheron
// 192.168.1.101
// 2593

3) Go to ...scripts/sphere_serv_triggers.scp and search for this:
CODE
// This function is called on server startup
[FUNCTION f_onserver_start]
SERV.SERVIP=192.168.1.101 => this is where your external IP goes.
Abbadon
did what both valios and phoenix said and the client still crashed both times and didn't register on the server.
Valios
1) Have you forwarded your ports correctly?
2) Have you really used your local IP "127.0.0.1" in your login.cfg, remember it must be (.cfg) not .mul or .scp
3) What does your console says about it? (not the client)
4) Is this what you really have in your sphere.ini and sphere_serv_triggers.scp?

QUOTE
[SPHERE]
// Name of your Sphere shard
ServName=Acheron

[SERVERS]
Acheron
127.0.0.1
2593

// blah
// blah
// blah

// This function is called on server startup
[FUNCTION f_onserver_start]
SERV.SERVIP=xxx.xxx.x.xxx => External IP

Btw, I doubt 192.x.x.x is your external IP... the console will never show your external IP if you're behind a router.
Abbadon
QUOTE (Valios @ 7 Nov 2009, 01:02 AM) *
1) Have you forwarded your ports correctly?
2) Have you really used your local IP "127.0.0.1" in your login.cfg, remember it must be (.cfg) not .mul or .scp
3) What does your console says about it? (not the client)
4) Is this what you really have in your sphere.ini and sphere_serv_triggers.scp?

QUOTE
[SPHERE]
// Name of your Sphere shard
ServName=Acheron

[SERVERS]
Acheron
127.0.0.1
2593

// blah
// blah
// blah

// This function is called on server startup
[FUNCTION f_onserver_start]
SERV.SERVIP=xxx.xxx.x.xxx => External IP

Btw, I doubt 192.x.x.x is your external IP... the console will never show your external IP if you're behind a router.



1) not sure, but all are listed as 2593

2) yes

3) counsel doesn't pick it up at all

4) yes

5) changed sphere_trigger to actual external ip, still crashed
Valios
6) What client version? what server build?
7) Make sure that your sphereaccu format is (.scp) and NOT (.txt) => go to the properties of the file to confirm this. / *Do not put an [EOF] there.
QUOTE (Abbadon @ 7 Nov 2009, 09:42 AM) *
5) changed sphere_trigger to actual external ip, still crashed

It's "sphere_serv_triggers.scp" NOT "sphere_triggers.scp"
Try also putting there your local IP, we have to figure out why your console didn't even noticed of your attempt to get in.
QUOTE
// This function is called on server startup
[FUNCTION f_onserver_start]
SERV.SERVIP=127.0.0.1
Abbadon
I've changed the sphere_serv_triggers and login files around every which way and still getting nothing.

6) latest 56b build client is 7.0.2.2 patched from the ML client
Valios
Try then with a previous client version like 7.0.1.1, and set this in your ini file:
CODE
// Set this to 0 to allow login to encrypted clients
UseCrypt=1

// Set this to 1 to allow login to unencrypted clients
UseNoCrypt=1

Make sure that you have your sphereCrypt.ini up-to-date.
If that doesn't work either, try using the ip given by the console in every place you have the local ip. And if that also doesn't work you're fucked up dude because I ran out of ideas. smile.gif

What about your sphereaccu, is it .scp or .txt?
Abbadon
how would I check if the spherecrypt.ini is up to date or not?

the sphereaccu is .scp I double checked that already
Valios
CODE
// Last Updated Spherecrypt (25-10-2009)
// This should be the first line:
0700020 02FE3ADDD 0A2E5227F ENC_TFISH // 7.00.20

So please try with a previous client version like 7.0.1.1 to see what happen, maybe encryptions have changed between 7.0.2.1 and 7.0.2.2. I haven't tried yet with the latest patch so I can't confirm that one. But you will smile.gif
Abbadon
I've uninstalled UO entirely then reinstalled and patched to 5.0.6 and I'm still crashing the client every time.
Abbadon
found the problem. even though I saved the login as login.cfg it wasn't reading it as a cfg file. I downloaded another login, edited as is, and works fine now.
Valios
I'm glad you solved your problem.
Abbadon
QUOTE (Valios @ 17 Nov 2009, 02:59 AM) *
I'm glad you solved your problem.


Well, I tried upgrading all the way, but again I can't login only this time it's cause the sphere_crypt isn't up to date. I copied the line that you put in, but I'm guessing the client is newer than that lol. any idea without having to uninstall/reinstall/not patching to 7.0.3?
Sadus
Hey guys! I have same problem...
When Server started on local machine i can login but if i started sphere on remote server i cant log to game...
Sphere console viewing my conect and disconect...client get to me error: We were unable to authenticate your login. Usually this means that a newer client patch is now available or the username or password you provided are incorrect.....

Its problem for Latest Automated build only
Anarch Cassius
I'm also experiencing this with the latest build. I've tried all the configs mentioned here my SphereCrypt is up to date. Locally I can log in fine. My router is set to forward the ports and things were working fine before. I'll try on another system to be sure.
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