Lets say i put Armor=125 on a Chest piece it views at the tooltip "Armor: 125".
Is there anyway to change so it views the correct value? Ive tested alot of calculation methods, cant get it to work :/
Example:
Armor=125 (on helm), helm as 0.096% of whole armor, wich is Armor: 12
But at the tooltip it views 125.
SRC.ADDCLILOC 1060658,Armor,<EVAL <EVAL <armor>>*0.096>
Wont work since sphere cant handle decimals :/
Any ideas?
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