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26 Jul 2010, 02:44 PM
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#1
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Senior Member ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 1305 Joined: 9-July 02 Member No.: 5061 |
I know that you can use @cancel in your skillmenu but have to put this on every item you wanna make (or not?).
I would like to see a trigger for player that is called @SkillMenuCancel It should work like @SKillmenu I The player who the menu is being shown to. SRC The player who the menu is being shown to. ARGS I The skillmenu's defname. ARGO The item that the item would crafted from. why, because I have hitpoints for every tool and when I would make a item the hitpoints will be -1 this is done by dclick the tool. but what when you cancel it? (IMG:style_emoticons/default/smile.gif) gr phoenix |
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29 Jul 2010, 09:04 AM
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#2
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Senior Member ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 1305 Joined: 9-July 02 Member No.: 5061 |
no one need this helpfull feature? (IMG:style_emoticons/default/smile.gif)
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29 Jul 2010, 02:33 PM
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#3
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GM Typer ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2456 Joined: 28-August 02 From: Canada Member No.: 6908 |
hmm
the idea is a good idea, not sure if the client or server can support it though. |
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Lo-Fi Version | Time is now: 3rd September 2010 - 02:15 AM |