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> Combat Issue, Pre-OSI fighting style
ShawnC
post 8 Mar 2010, 05:44 PM
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Ok I turned on the PRE-OSI fighting style flag in the ini for use of anatomy and tactics. I did a few tests. A weapon at 10 dmg at 0, 50, and 100 anatomy had different result on damage as I expected. The problem happens when I increase the damage of the weapon. I put it to 20 and 30 and the anatomy skill had a more profound effect at 20 and even more at 30. % wise at 10 was anywhere from 25-40% difference in damage. At 20 it was a 65-100% increase and at 30 dmg was well over 100%. I was wondering what I could do to fix this, or shut the flag off and do it manually. How would I go about doing this? I would appreciate feedback, thanks (IMG:style_emoticons/default/wink.gif)
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